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InterFace 2010

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Lightning Talks

A Lightning Talk is a 4 minute long presentation in which you cover as much about your topic in a short timespan. This allows the audience to be acquaited with your topic in a concentrated form, allowing for interesting questions when you meet people at the conference.
 
 Order
Name
Title
Affiliation
Category 
1
Alena Petrasova, Silvester Czanner, Dieter Wolke and Alan Chalmers.
A New Behavioural Support Tool: Designing Interactive Virtual Environment for Parents
University of Warwick
Technology
2
Anna Maria Marras.
Topographia and Topothèsia
University of Trento
Humanities
3
Arun Tripathi.
Culture of Embodied Skills in Human Computer Interaction: How embedded users deal with embedded computers
Dresden University of Tcehnology
Humanities
4
Bill Wilcox.
Archaeological Predictive Modelling
University of East Anglia
Humanities
5
Carlo Harvey, Silvester Czanner, Alan Chalmers.
Cognitive Behaviour Therapy for the Treatment of the Phobia of Flying Ants.
University of Warwick
Technology
6
Chris Green.
Temporality, space, and archaeology
University of Leicester
Humanities
7
Clare Hooper, Alex Frazer and Rikki Prince.
Can educational games ever be fun? On redesigning the gaming experience.
University of Southampton
Technology
8
Eimear Meegan.
Modelling the past: archaeology and virtual reality
University College Dublin
Humanities
9
Elena Sikudova, Andrej Ferko, Anna Tomaszewska and Radek Mantiuk.
Seeing Paradoxical Images
Univerzita Komenského v Bratislave
Technology
10
Gareth Beale.
Digital Views of Polychrome Sculpture: Physically Accurate Simulation Creating Places for Archaeological Analysis.
University of Southampton
Humanities
11
Heather Hopkins.
Establishing the scale and significance of an industry through physical and virtual reconstruction, a case study using Roman dyeing.
University of Bradford
Humanities
12
Ifeanyi Aguocha.
Interconnecting the Social Network with Semantic Web Technology
Cyprus International University
Technology
13
Jassim Happa, Silvester Czanner, Alan Chalmers.
High Dynamic Range Content for Humanities Applications
University of Warwick
Technology
14
John Woollard and Lesley Scopes.
When the game becomes serious; what are the rights and responsibilities of the learner’s avatar in the virtual world?
University of Southampton
Humanities
15
Leif Isaksen.
Crowdsourcing Humanities on the Mobile Web
University of Southampton
Technology
16
Marisa Ponti.
A LIS Collaboratory for Co-production
University of Borås
Humanities
17
Mujthaba Ahtamad.
Using a Psychological Approach into Exploring the Disconnects between Structured Evaluations and Post-market Data within the Automotive Industry.
University of Warwick
Humanities
18
René van der Ark and Brit Hopmann.
T-Flow: A real-time online collaborative transcription-interface for manuscripts
Koninklijke Bibliotheek
Humanities
19
Rosalind MacLachlan and Zeth Green.
A new online environment for patristic citations The Vetus Latina Iohannes Project goes further online!
University of Birmingham
Humanities
20
Salma Noor and Kirk Martinez.
Mind the gap...bridge the distance
University of Southampton
Technology
21
Savithri Janyala and Suresh Kumar Erpula.
Use of memory strategies in the teaching/learning of English Vocabulary
Osmania University
Humanities
22
Simon Scarle.  
Serious playtime: computer games for education, therapy and research
University of Warwick
Technology
23
Suresh Kumar Erpula, Madhavi K V and Savithri Janyala.
Teaching of Pronunciation Skills Using Computer Assisted Language Learning (CALL)
Osmania University
Humanities